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Advanced [show]


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is brown, silky, and of moderate length. This brown eyed southerner is not easily forgotten.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Anselm was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Kirby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Shane Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. Shane was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Performer job and began his own company from there.

Motivation: To be a Shoemaker again; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Nature. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Shane Byron, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a blue suit. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Barrister, Anselm learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Barrister.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Entrepeneur. Bonds: Job. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Anselm Carlton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Freshwater pearl (14 gp). Red-brown spinel (130 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Adelard Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Adelard Stansfield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His hair is silver and curly. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Altham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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