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NPC Generator

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Advanced [show]


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Entrepeneur, Impeccable. Bonds: Job, Military, Family. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Raymond Hampton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Kyle Washington, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His hair is short and golden. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was granted martial powers by his dying sister.

Motivation: To be a Marshal again; and further expansion of business

Ideals: Gifted. Bonds: Poor, Attractive, Military, Nature, Job. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Kyle Washington, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. He wears his hair in dreadlocks. His brown eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born at the edge of vast mountains. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Many drow want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature, Job. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Tim Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Emerald (500 gp). Rhodochrosite (10 gp).


Social Check DCs


Percival Coombs, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Percival Coombs, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged -2 / 1d10-4, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has never given up on his dancing dream.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Kody Peyton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 40 pp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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