Thomas Peyton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with top hat. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.
Dean Clive, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is cut short. His violet eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: Born in the west to a Doctor, Dean learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Doctor. Recently the stress of being a Doctor has made it difficult for him to sleep.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Ugly, Selfish, Insomniac. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Lewis Chester, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his glaive ready. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Navigator for hire.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Nicholas Paxton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears a fancy red suit. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Rock crystal (30 gp). Golden yellow topaz (600 gp). Eye agate (7 gp). 1 Masterwork Common Melee.
Gerard Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large brown jacket. He keeps his red hair in a flapper bob. He has gray eyes and a brown hat with a tan feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Gerard studied abroad. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp. 2 Antitoxin. 3 Alchemist’s fire. 2 Antitoxin.
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