Rolf Oakes, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His blonde hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Rolf took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He feels kind of lost in life.
Ideals: Optimist, Gifted. Flaws: Ugly, Depressed. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Trym Heiser, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. His brown hair is heavily combed to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Addict, Insane, Disease. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Balimaar Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He is bristling with hidden weapons, mostly sais and hammers. He has styled his black hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Flaws: Antagonistic, Selfish. Bonds: Criminal record, Rich. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item.
Patrick Cromwell, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and dresses in grey turtlenecks beneath a white coat with tan slacks. His skin is also unnaturally pale. His auburn hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Patrick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Family, Rich. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 cp. 1 Alchemist’s fire. 1 Alchemist’s fire.
Alex Abram, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His auburn hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Assassin business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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