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NPC Generator

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Advanced [show]


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears grey painted combat armor at almost all times. He has a hunchback. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has blue eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Addict, Disease. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Thomas Spaulding, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Sardonyx (60 gp). Citrine (60 gp). Chalcedony (60 gp). Iolite (60 gp).


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing, and is pretty ugly. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 7 years old his parents immigrated from the west. Everard was born on a far western desert where he grew up under the tutelage of his father, an expert Map Maker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Langley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. Eye agate (12 gp). 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large black jacket. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. Now he works as a singing tutor during his time off.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle

Ideals: Artistic, Logical. Flaws: Depressed, Shy. Bonds: Military, Enemies. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Ernest Carlisle, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His blonde hair is drawn into a tight pony tail with a card scrunchie. He has green eyes and a white hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, Selfish. Bonds: Rich, Debt. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Holton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 16 (+3)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His silver hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and expand his business

Flaws: Disease. Bonds: Rich, Job, Family, Mentor. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Solomon Gracey, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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