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Advanced [show]


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green tunic with pastel highlights, and long yellow pants that bunch up around his shoes. His moppish white hair is in a traditional bowl cut. This amber eyed westerner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow.

Ideals: Athletic, Artistic. Bonds: Enemies, Mentor, Adventurer. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Skelton, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Zircon (20 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears red painted combat armor at almost all times. He has a very tight haircut. His eyes are hazel.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Justice, Gifted. Flaws: Depressed. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Tim Tyndall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +1, History +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3200 sp. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Cory Royal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. His black hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Herbalist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Athletic, Disciplined, Logical. Bonds: Job, Family, Criminal record. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Royal, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Violet garnet (600 gp). 4 Smokesticks. 3 Thunderstones. 4 Smokesticks.


Social Check DCs


Everard Shelby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Job. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Shelby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 7 (-2)9 (-1)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length white hair. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Wymar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Wymar Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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