Arnold Darlington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far northern plains where he grew up under the tutelage of his father, an expert Barkeep. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Ugly, Disease, Addict. Bonds: Slave, Immigrant, Job. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp. 3 Tanglefoot bags. 1 Antitoxin. 1 Alchemist’s fire.
Conrad Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Conrad was born the youngest of three triplets. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: Further expansion of business.
Flaws: Cynical. Bonds: Job, Family, Adventurer. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cory Lester, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He has wavy blonde hair. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 600 sp.
Norman Royston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His auburn hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: Norman hails from a village terrorized by dire rats. In his 18th year, his parents were killed by a dire rats raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 20000 sp.
Gilbert Stanford, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man is wearing a long, yellow cloak. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Athletic, Joker, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!