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NPC Generator

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Advanced [show]


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Layabout, but he got bored and became a Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Military, Job. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Pickering, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy grey suit. He sports a long white beard, and similarly colored long hair. He has green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Reynard hails from a village terrorized by gnolls. He worked as a nervous Fortune-teller and found it very stressful. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud

Ideals: Disciplined. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Reynard Badger, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Clerebold Ryley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is cut close to his head. His blue eyes peer out from beneath his deerstalker yellow hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Clerebold Ryley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Shelley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with music.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Detective again; and expand his business

Ideals: Artistic, Gifted, Persistence. Bonds: Religious, Job. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Gilbert Shelley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Jeweler. He has a penchant for wearing a ring with an oversized jet on his right hand. His tied-back hair is golden. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Gilbert Clayton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp. Tiger eye turquoise (13 gp). Black star sapphire (1100 gp). Citrine (20 gp). Deep blue spinel (600 gp). 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Climber’s kit.


Social Check DCs

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