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NPC Generator

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Advanced [show]


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, green cloak. He has moderate length auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: When he was but 5 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Artistic. Flaws: Racist. Bonds: Job, Family, Immigrant, Religious. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Charles Hayhurst, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. Golden yellow topaz (1100 gp). Hematite (5 gp).


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black costume with the symbols of death on his torso. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Raymond Addington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Alchemist’s fire.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in blue turtlenecks beneath a brown coat with grey slacks. He sports a flattop hair cut. His eyes are likewise green.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Shoemaker, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He now owns his own business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Gifted, Athletic. Bonds: Job, Poor, Nature. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Chrysoberyl (100 gp). Amethyst (100 gp). Amber (100 gp).


Social Check DCs


Gerard Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and auburn with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. This gray eyed westerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to end his boredom

Flaws: Mundane. Bonds: Attractive, Military, Immigrant, Job. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Gerard Wakefield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Banded agate (14 gp). Chrysoprase (80 gp).


Social Check DCs


Anthony Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He is physically well-built. He has a very tight haircut. His eyes are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Anthony Hadleigh, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)8 (-1) 8 (-1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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