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Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Lewis was born in the north. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Lewis Gracey, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Justice, Athletic. Flaws: Ugly, Secretive, Insomniac. Bonds: Adventurer. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Lance Ridley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Jade (120 gp). Lapis lazuli (6 gp).


Social Check DCs


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has a long silver beard with little hanging trinkets. His amber eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Alex Barclay, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (900 gp). Onyx (20 gp). Rhodochrosite (6 gp). Sardonyx (20 gp).


Social Check DCs


Nicholas Kendal, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Courier uniform and is in decent physical shape. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nicholas was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Nicholas Kendal, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. Blue star sapphire (1200 gp). Amber (70 gp). Chrysoprase (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Charles was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Passionate, Professionalism, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Barlow, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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