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NPC Generator

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Advanced [show]


Geoffrey Alby, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the east. He worked as a nervous Assassin and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a apothecary again

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Alby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Godfrey Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a faded coat and loose pants complete with Stetson hat. His right leg appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. His blue eyes peer out from beneath his Stetson black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Sage for hire.

Motivation: To be a Ruler again; and sabotage a competitor

Ideals: Gifted, Persistence. Bonds: Job, Poor. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Godfrey Charlton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. Chrysoprase (20 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Shane Yardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Selfish, Disease. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Shane Yardley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely green suit with blue socks and a vest with buckled shoes. He is an epitome of beauty. His auburn hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: When he was but 4 years old his parents immigrated from the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Athletics -1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Halsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and doesn't want to be a miller and was forced into it by his family

Flaws: Ugly, Addict, Hedonist. Bonds: Family, Immigrant. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Wymar Halsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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