Trym Harper, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He wears a top hat to cover his moderate length auburn hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: He was born in the north. Trym was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Flaws: Ugly, Shy, Insane. Bonds: Family, Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Thomas Ramsey, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Thomas was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict. Bonds: Poor, Enemies, Family. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Freshwater pearl (9 gp). Moss agate (9 gp).
Raymond Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting. Flaws: Hedonist, Racist, Disease. Bonds: Rich. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Bloodstone (40 gp). Red garnet (160 gp).
Kyle Winthrop, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Flaws: Ugly, Insomniac, Impulsive, Racist. Bonds: Poor, Mentor. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Hubert Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. He wears his chestnut hair up in a very large beehive style do. This blue eyed easterner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is content; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Secretive, Mundane. Bonds: Poor, Mentor. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. Violet garnet (800 gp). Azurite (7 gp).
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