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NPC Generator

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Advanced [show]


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light tan in addition to tight pants. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Depressed. Bonds: Guardian, Has a crush, In love. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Adelard Spalding, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jocelyn Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports pastel clothing, slightly heavier than average wear. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Jocelyn hails from a village terrorized by gnolls. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Gifted. Flaws: Insomniac, Shy, Impulsive. Bonds: Enemies. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Shirley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Conrad Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long brown beard, and similarly colored long hair. His eyes are likewise blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he feels kind of lost in life

Flaws: Cynical, Selfish, Depressed. Bonds: Nature, Job. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Conrad Thorpe, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Gerald Morley, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his gray eyes scan people very quickly.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Gerald Morley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Insight +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a moderate pudge and is not very fit. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Justice. Bonds: Attractive, Job, Military, Mentor. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Tim Burton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Large well-done wool tapestry (500 gp).


Social Check DCs

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