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Advanced [show]


Ralf Skelton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue tunic with brown highlights, and long white pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His black hair is cut short with large spiked bangs in the front. This brown eyed westerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Enemies, Nature, Slave. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Ralf Skelton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 14 (+2)10 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Terran, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light red in addition to tight pants. His moppish auburn hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Anselm Oakley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He has a brown handlebar mustache and slicked back brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Wymar studied abroad. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Adventurer, Military. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Wymar Ansley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Miles Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Bonds: Attractive, Religious, Criminal record, Nature. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Miles Haley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Emsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Wymar studied abroad. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Wymar Emsworth, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs

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