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NPC Generator

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Advanced [show]


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He sports a long brown beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Barrister, but he was a colossal failure. He has achieved small success as a Sage.

Motivation: To get a good night's sleep; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Thomas Huxley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (150 gp). Onyx (60 gp).


Social Check DCs


Justin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Jeweler business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Persistence. Bonds: Job, Rich, Attractive, Criminal record. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Justin Winterbourne, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Laborer uniform. His head has been shaved. His thin eyebrows rest above his beady gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Dayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Shane Elton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black costume with the symbols of magic on his torso. He has styled his red hair well, parting it to the right. His hazel eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Shane Elton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered pickaxe and tarnished flail as well. His top hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Henry was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to be a mason again

Ideals: Fighting, Gifted, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Amethyst (60 gp). Rhodochrosite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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