William Remington, Male Human [Permalink]
Personal [hide]
Description: This man wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized jet on his left hand. His auburn hair is long and unkept. He wears a mask on his face.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Rich, Mentor. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 41 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Jet (160 gp). Amber (160 gp).
Bertram Sharps, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears a lot of dark rich colors, with gold accents. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Fighting. Flaws: Sensitive, Addict. Bonds: Attractive. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 30 pp.
Richard Shipley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His brown unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Rich, Immigrant. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Magnifying glass. 1 Superior lock. 1 Masterwork manacles.
Gerard Davenport, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. He is bald on top and has large chestnut tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Anthony Fidget, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Jeweler does. His white hair is knotted and matted. He has blue eyes and a black hat with a tan feather.
Personality: This man loves dancing and to teach people dancing more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the west. He worked as a nervous Jeweler and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Artistic. Flaws: Addict, Insane. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
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