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Advanced [show]


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears very tight pants and wife beaters, though occasionally he sports a green coat, and his gloved hand is found clutching a trident. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He got into the Server business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is unsatisfied with his job

Flaws: Insomniac, Mundane. Bonds: Job, Military, Enemies. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Mori, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (13 gp). Rhodochrosite (13 gp). Smoky quartz (20 gp).


Social Check DCs


Don Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Don Cholmondeley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 sp. 1 Superior lock. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Fighting. Bonds: Family, Rich, Job, Military. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Rolf Altham, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: A roughly beaten golden orb (90 gp). Gold dragon comb with red garnet eye (700 gp). 1 Magnifying glass.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform. He has a slight overbite and is overall scrawny. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the large cave and found the beat up spear and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern.

Flaws: Insane, Shy. Bonds: Job, Nature, Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Wymar Sherwood, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has a hunchback. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants his loneliness to end; and he has a crush on the local engraver

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Thomas Breeden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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