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NPC Generator

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Advanced [show]


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Barber. He has shaved his head bald. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He struck the Barber job and began his own company from there.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Richard Winthrop, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Darkwood Shield.


Social Check DCs


Geoffrey Wellington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has done his best to style his golden hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Family, Immigrant, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Geoffrey Wellington, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear blue tank tops with yellow pants. His black hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he's in love

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Charles Mori, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Geoffrey Fidget, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and golden. His fierce green eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Carter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Carter. He was granted martial powers by his dying sister.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Carter

Voice: Whispers

Attributes [hide]

Geoffrey Fidget, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)6 (-2) 11 (+0)6 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3 Smokesticks. 1 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Logical, Entrepeneur. Flaws: Shy, Mundane. Bonds: Military. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Balimaar Haley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs

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