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NPC Generator

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Advanced [show]


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Bounty Hunter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Snowdon, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a pastel shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His auburn hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: Born in the south to a Interpreter, Gerard learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Gerard Deighton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Stealth -1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple -3

Possessions: 600 gp. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Rolf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries maces. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Rolf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Rolf Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)11 (+0) 15 (+2)5 (-3)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp. Blue quartz (10 gp). White pearl (100 gp). Chrysoprase (80 gp).


Social Check DCs


Lewis Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His blonde hair is knotted and matted. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home.

Flaws: Addict. Bonds: Attractive, Guardian, Religious, Nature. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Lewis Rutherford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. His red hair is unkempt and raggedy. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Secretive. Bonds: Poor, Debt. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Norton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Rich purple corundum (900 gp). Chrysoprase (80 gp). Red-brown spinel (40 gp).


Social Check DCs

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