Patrick Bing, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 80 pp.
Solomon Bradly, Male Human [Permalink]
Personal [hide]
Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp.
Solomon Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Bonds: Enemies, Rich, Job, Attractive. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
Gomory Conway, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man prefers to wear blue pants and tee shirts. His blonde hair is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He struck the Assassin job and began his own company from there.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Insane, Addict. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 400 gp.
Geoffrey Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries a battered axe and tarnished mace as well. His golden hair is styled in orderly dreadlocks. His green eyes peer out from beneath his small blue hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south to a Stableman, Geoffrey learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 900 sp. 1 Half-Plate. 1 Breastplate.
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