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NPC Generator

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Advanced [show]


Adam Spalding, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ploughman, and carries monstrous two handed axes. He wears a Stetson hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Ploughman. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Religious, Mentor. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Adam Spalding, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of kukris on his belt, each one with a amber on the hilt. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Manfred studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Manfred Bentley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 6 (-2)11 (+0)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His golden hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: Richard was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To be a Glassblower again; and further expansion of business

Ideals: Artistic. Flaws: Racist. Bonds: Military, Job. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Richard Astley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Hematite (6 gp).


Social Check DCs


Thomas Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. He takes great joy in being the best Sculptor in town.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Thomas Rowley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Frederick Whitby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Rich, Criminal record. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Frederick Whitby, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs

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