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NPC Generator

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Advanced [show]


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His red hair has been sun bleached extensively. His green eyes dart from person to person.

Personality: This man loves dancing and to teach people dancing more than just about anything. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He has had some formal dancing training, and achieved minor success. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Lance Gresham, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Bristol, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his monstrous two handed axe always slung over his shoulder. He has a long black beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a illithids raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is unsatisfied with his job; and many illithids want him driven away

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Miles Bristol, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trey Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is typically in his Navigator uniform. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He became a Navigator soon after.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Pacifist. Flaws: Greedy. Bonds: Job, Nature. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Trey Rowley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Bertram Cooper, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black painted combat armor at almost all times. His red hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: The child of a Armorer, who enjoyed hunting, Don was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Don Ridley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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