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NPC Generator

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Advanced [show]


Dean Bradly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length silver hair. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Lazy. Bonds: Adventurer, Poor, Immigrant. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Bradly, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 50 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is silver and curly. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: Born to a Adventurer, his father struggled to pay the bills. A freak accident while working with his Adventurer father left him crippled. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Flaws: Disease, Insane. Bonds: Attractive, Poor, Family. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Gilbert Addington, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Tourmaline (150 gp). Red garnet (150 gp). Jasper (50 gp).


Social Check DCs


Alexandre Kendall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Apothecary uniform. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and wants a kiss

Flaws: Antagonistic. Bonds: Job, Poor, Attractive, Has a crush. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Alexandre Kendall, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Robert Ansley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has done his best to style his blonde hair to look like a famous performer. His eyes are gray and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Robert was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Robert Ansley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics -1, Deception +1
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 30 pp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


John Hayes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey pants and tee shirts. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are amber and beady.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

John Hayes, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 5 (-3)16 (+3)
Skills Insight -1, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. Smoky quartz (50 gp). Jet (140 gp). Alexandrite (500 gp).


Social Check DCs

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