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NPC Generator

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Advanced [show]


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is unkempt and raggedy. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Joker, Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Hornsby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold Stratford, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears red painted combat armor at almost all times. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Mortician, but he got bored and became a Slave Trader. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Optimist. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Clerebold Stratford, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 30 pp.


Social Check DCs


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is portly but not overly obese. He has a small bristly mustache and wavy black hair. He has a dull look in his brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gerard was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His relatives are trying to arrange a marriage; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Secretive. Bonds: In love, Family, Military, Criminal record. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Gerard Shelby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp. Red garnet (150 gp). Chrysoberyl (150 gp). Jasper (40 gp).


Social Check DCs


Diggory Weld, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears tight fitting clothing which further accentuates his frame. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job, Rich. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Weld, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Stealth -1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Citrine (50 gp).


Social Check DCs


Geoffrey Langley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, yellow, dusty cloak. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up scimitar and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion

Bonds: Poor, Attractive, Adventurer, Nature, Criminal record, Debt. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Geoffrey Langley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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