Balimaar Hailey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears green trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His silver hair is matted, messy, and big. He has several tiny ruby earrings on each ear.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments
History: Balimaar was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Ralf Cromwell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze, and his gloved hand is found clutching a warhammer. His golden hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying brother.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Anselm Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His black hair is heavily combed to the left. His hazel unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter.
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Immigrant, Nature. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Odo Acton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear tan pants and tee shirts. He has shaved his head bald. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.
Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item.
Geoffrey Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered tan stockings, and he perpetually has his sai ready. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a island tribe. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted, Justice. Bonds: Nature, Slave. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
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