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NPC Generator

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Advanced [show]


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears an entirely tan suit with pastel socks and a vest with buckled shoes. He has no hair. This blue eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Roger will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Religious, Poor. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Kitchur, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. Coral (110 gp).


Social Check DCs


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His long red hair is drawn into a two foot long braid. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Family. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Frederick Dumph, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 4 (-3)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, grey, dusty cloak. His hair is black, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: The child of a Roofer, who enjoyed hunting, Patrick was taken on many hunting expeditions. Patrick was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Spy. He left for the east, certain he would find work there.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Nature, Immigrant. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Patrick Cromwell, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey small hat and grey clothes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His brown hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has achieved small success as a Spy.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Nature, Job. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Bertram Benson, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a worn and beaten armor. His hair is red and curly. He has gleaming, smiling violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Born in the west to a Miner, Lewis learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Religious, Job, Criminal record. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Lewis Shirley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 17 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Moss agate (7 gp). Chrysoberyl (110 gp).


Social Check DCs

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