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Advanced [show]


Gilbert Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel shirt with thin white vertical stripes and pastel pants. His white hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Gilbert Northcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He struck the Mayor job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Godfrey Royal, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Miles Peyton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of sais on his belt, each one with a amber on the hilt. He has a very tight haircut. His brown eyes peer out from beneath his top grey hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Miles Peyton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 42 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 15 (+2)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Tim Quinton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful. Bonds: Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Quinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills History +6, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Amber (70 gp). Jade (70 gp). Moss agate (8 gp).


Social Check DCs


Don Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His long blonde hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Don Blythe, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Red-brown spinel (110 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). 1 Darkwood Buckler.


Social Check DCs

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