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NPC Generator

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Nicholas Read, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Mortician mother left him crippled. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Nicholas Read, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Star rose quartz (60 gp). Rhodochrosite (6 gp).


Social Check DCs


Reynard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: This man loves singing and to teach people singing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Sailor business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Sailor.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic, Justice. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Reynard Winterbourne, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 4 Acid flasks. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


John Soames, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear brown clothing when he does not wear armor. His auburn hair is lengthy. He has amber eyes and a brown hat with a pastel feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Actor soon after.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Optimist. Flaws: Racist. Bonds: Job, In love, Rich, Family. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

John Soames, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Tourmaline (60 gp). Malachite (14 gp). Onyx (20 gp).


Social Check DCs


Kody Addington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in black turtlenecks beneath a brown coat with green slacks. His golden hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Shy, Insane. Bonds: Mentor, Military. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Kody Addington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Charles Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly golden, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Tanner

Voice: French accent

Attributes [hide]

Charles Blythe, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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