Bertram Cotton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His white hair is styled in orderly dreadlocks. His eyes are gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Bertram was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Brown-green garnet (100 gp). Eye agate (6 gp).
Everard Stansfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Junk Dealer. He wears a feathered hat to hide his balding. His eyes are a pleasant hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and he is unsatisfied with his job
Ideals: Professionalism, Fighting. Bonds: Job, Slave, Family. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Azurite (11 gp).
John Breeden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, black shirt, and white tie. With bright blonde hair and a scraggly beard. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Wants a kiss; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Rolf Tickle, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.
History: Rolf was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying brother.
Motivation: To share knowledge with the world; and a strong sense of loyalty to human people
Ideals: Persistence, Gifted, Logical. Flaws: Racist. Bonds: Rich, Guardian. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Raymond Walpole, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large red jacket. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north to a Server, Raymond learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Adventurer, Family. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Gold dragon comb with red garnet eye (700 gp).
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