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NPC Generator

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Advanced [show]


Trym Eastoft, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His black hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mercenary.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Trym Eastoft, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 7 (-2)16 (+3)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


John Wesley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Attractive, Military. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

John Wesley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears white trousers with tan and green striped suspenders. He wears various colorful collared shirts. His golden hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a green suit and is in decent physical shape. He has shaved his head bald. He wears a mask on his face.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Spy soon after.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Flaws: Fearful. Bonds: Job, Rich, Military. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Anthony Abram, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)6 (-2) 10 (+0)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Roland Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has golden hair. He has gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast desert. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Flaws: Disease. Bonds: Rich, Enemies, Nature, Immigrant. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Roland Myerscough, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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