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NPC Generator

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Advanced [show]


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, green cloak. His hair is silver and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Attractive, Military, Family. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Denholm, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)16 (+3) 16 (+3)8 (-1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light blue in addition to tight pants. He has done his best to style his golden hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Soapmaker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Adventurer, Family. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Hunter Hackney, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 6 (-2)11 (+0)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Lester, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Spy does. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He then took over the family business and is one of the better Spy for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Geoffrey Lester, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Eccentric and domineering, Charles will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Charles was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Extrovert, Persistence. Flaws: Ugly, Fearful. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Emsworth, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Arnold Wellington, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is thinning but still full. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Religious. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Wellington, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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