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NPC Generator

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Simon Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Bonds: Family, Rich. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Simon Appleton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Wymar Hale, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is singed and shortened. His brown eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Wymar Hale, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Red-brown spinel (150 gp). Black pearl (1100 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Roofer uniform. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hunter was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Job, Attractive. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Hunter Gentry, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Bertram Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy white hair. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Gifted, Joker. Flaws: Depressed. Bonds: Family, Criminal record. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Wesley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp. Chrysoberyl (100 gp). Amethyst (100 gp). Jasper (20 gp).


Social Check DCs


Bernard Astley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Bernard will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Armorer mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Bernard Astley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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