Arnold Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears grey leather gloves, a grey jacket, and tight pants. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: He got into the Shipwright business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: An old rival family wants him found; and balancing his hectic life and new shipwright responsibilities is difficult
Flaws: Insomniac. Bonds: Guardian, Job, Adventurer, Family. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Cory Clayton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and his gloved hand is found clutching a hammer. His silver hair is kept up in a ponytail inside a small hat. He has several tiny sapphire earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: When he was but 4 years old his parents immigrated from the north. His childhood dream was to be a Ruler, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Sailor
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Anthony Budd, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is terrified, and will act out of fear; and regain custody of his son
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Family, Poor. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 20000 sp.
Alex Stafford, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Alex was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Amber (80 gp). Blue quartz (11 gp). Silver pearl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Diggory Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears tan cloth garments or leather armor. His white hair is lengthy. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Military. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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