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Advanced [show]


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He very much looks the part of a Spice Merchant. He keeps his blonde hair in a pixie cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Percival hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 5 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against dire rats; and to be a crown-heir again

Flaws: Antagonistic. Bonds: Job, Attractive, In love, Enemies. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length golden hair. He has amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Military. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Blackwood, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His fierce green eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Percival Spaulding, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his ceremonial dagger ready. His hair is auburn and curly. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Asheton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in green turtlenecks beneath a black coat with brown slacks. He has a small bristly mustache and wavy brown hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Odo hails from a village terrorized by giants. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Nature, Enemies, Adventurer. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Odo Sydney, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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