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NPC Generator

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Advanced [show]


Hunter Ashley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears white cloth garments or leather armor. He has golden hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Sensitive, Fearful. Bonds: Military. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Hunter Ashley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)6 (-2) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Manfred Warwick, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and to find somewhere to settle down

Ideals: Persistence. Flaws: Mundane. Bonds: Nature, Job, Slave. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Manfred Warwick, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)15 (+2) 10 (+0)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lance Kimberley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Barrister business at a young age. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Job, Nature. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Kimberley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +0, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has a slight overbite and is overall scrawny. His small hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Knight, who enjoyed hunting, Miles was taken on many hunting expeditions. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 2 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Expand his business; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, In love, Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Miles Harrington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 6 (-2)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 8
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2600 sp.


Social Check DCs


Alex Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Athletic, Passionate, Gifted. Bonds: Criminal record. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Eastaughffe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp. Golden yellow topaz (900 gp).


Social Check DCs

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