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NPC Generator

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Advanced [show]


Don Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair and beard is wavy and long. His eyes are hazel and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Clifton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Deep green spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Shy, Antagonistic, PTSD. Bonds: Military. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Roger Blakely, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Black pearl (900 gp). Rhodochrosite (12 gp). Onyx (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Norman Chatham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Chatham, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 5 (-3)16 (+3)
Skills Animal Handling -1, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Ralf Reid, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered green stockings. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Ralf Reid, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heward Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet tunic with black highlights, and long yellow pants that bunch up around his shoes. His hair is long and chestnut with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Heward was raised in a hard working conservative environment. In his 12th year, his parents were killed by a illithids raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Guardian, Job, Enemies. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Heward Yardley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs

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