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Advanced [show]


Trey Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greasy and uncared for. His eyes are amber and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Criminal record, Nature. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Walcott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Trey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. This violet eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and regain custody of his daughter

Flaws: Hedonist. Bonds: Adventurer, Poor, Criminal record, Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Hayhurst, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Ralf Ramsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants, and he perpetually has his greatsword ready. His silver hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his deerstalker brown hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Ugly. Bonds: Nature. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Ralf Ramsay, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. Deep green spinel (40 gp). Aquamarine (400 gp). Rock crystal (50 gp). Fiery yellow corundum (800 gp). 1 Masterwork manacles.


Social Check DCs


Jocelyn Presley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky violet painted plate armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Justice. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Presley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Sellsword business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a navigator again

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Nicholas Garrick, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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