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NPC Generator

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Advanced [show]


Ralf Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a hunchback. His red hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Tanner job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Shy, Addict. Bonds: Poor, Job. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Kimberly, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Simon Nash, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. He has brown hair. He has a dull look in his green eyes.

Personality: Calm and collected, he is a well trained Carter. He feeds upon the attention of others.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Simon was born on a far eastern island where he grew up under the tutelage of his mother, an expert Carter. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Immigrant, Job, Attractive, Poor. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Nash, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean tan cloak covering his clean studded leather and is in decent physical shape. He keeps his silver hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Anselm took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Thorpe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a white cloak and cross-gartered tan stockings. His hair is cut close to his head. His eyes are gray and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Alexandre Moreno, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Mentor. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Atterton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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