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Advanced [show]


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white costume with the symbols of his god on his torso. He keeps his long silver hair kept up in a rat tail. He has blue eyes and a white hat with a brown feather.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Balimaar was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his dancing dream.

Motivation: He seems to be bored by most things; and to be a carpenter again

Ideals: Artistic. Flaws: Depressed, PTSD, Mundane. Bonds: Job. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Balimaar Payton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Obsidian (10 gp). Amethyst (110 gp). Red spinel (110 gp).


Social Check DCs


Theodoric Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly kukris and morningstars. He has done his best to style his silver hair to look like a famous performer. His violet eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: He was born in the south. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant, Military. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Theodoric Bradly, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 7 (-2)10 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His red hair is cut jaggedly and amateurishly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Racist. Bonds: Rich, Religious, Family. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Trey Yardley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork manacles. 1 Crowbar.


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a robe, a symbol of strength around his neck, and a sickle on his belt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the east. Gomory was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bather. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Insane, Hedonist. Bonds: Immigrant. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Gomory Lindsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Thunderstones. 4 Holy water.


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. His red hair is unkempt and raggedy. His eyes are likewise brown.

Personality: Eccentric and domineering, Randal will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Born to a Detective, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Randal Tindall, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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