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NPC Generator

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Advanced [show]


Alexandre Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he sports tan clothing, slightly heavier than average wear. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he's in love

Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Nature, Has a crush. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Alexandre Kitchur, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Bernard Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bernard's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: A deep hatred of illithids; and he'd like to take his coworkers down a peg

Flaws: Shy, Fearful, Antagonistic. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Shipley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 17 (+3)7 (-2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Peridot (20 gp). Aquamarine (600 gp). Coral (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Morley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 5 years old his parents immigrated from the north. William was born on a far northern plains where he grew up under the tutelage of his father, an expert Mortician. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Morley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adam Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is bristling with hidden weapons, mostly bastard swords and maces. He wears his chestnut hair up. His green eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Butcher, his mother struggled to pay the bills. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: To be a Butcher again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Job, Poor. Occupation: Barrister

Voice: German accent

Attributes [hide]

Adam Sherwood, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with green and brown striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His blonde hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Depressed, Racist. Bonds: Military, Mentor. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Walcott, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp.


Social Check DCs

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