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NPC Generator

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Advanced [show]


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly axes and spears. His golden hair is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Healer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Philantrophist. Bonds: Criminal record, Poor, Job. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Anselm Braxton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Holy water. 1 Tanglefoot bags.


Social Check DCs


Solomon Atherton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man prefers to wear green clothing when he does not wear armor. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Flaws: Ugly, Insomniac, Greedy, Fearful, Mundane, Antagonistic. Occupation: Tailor

Voice: French accent

Attributes [hide]

Solomon Atherton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears light armors faded through time and improper care. His white hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: Roger was born with his mother's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Roger Churchill, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (10 gp). Obsidian (10 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Nicholas Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nicholas was born on a far western plains where he grew up under the tutelage of his father, an expert Scribe. He inherited the family business which he has now maintained for 2 years.

Motivation: To prove his worth to the world; and he feels threatened by others

Flaws: Antagonistic, Fearful, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Hadlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. His hair is cut close to his head. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: He was born in the west. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Blakeley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 13 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Everburning torch.


Social Check DCs

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