Manfred Everly, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow tunic with blue highlights, and long green pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Disease, Insane, Addict. Bonds: Military. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Adelard Harley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly kukris and swords. His red hair is lengthy. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and to settle down with his crush
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer, Has a crush. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 6 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Miles Skelton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His hair is long and golden with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His eyes are likewise gray.
Personality: This man loves singing and to teach people singing more than just about anything. He also has developed a complete distrust of the Bounty Hunter profession.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Locksmith.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Peter Ashton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears yellow trousers with green and white striped suspenders. He wears various colorful collared shirts. He is bald on top and has large red tufts of hair around his ears. His hazel eyes peer out from beneath his Stetson yellow hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Trey Vance, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Crown-heir. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of freemasons.
Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends
Flaws: Ugly, Greedy, Secretive, Racist. Bonds: Rich, Adventurer. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. An abacus with copper, silver and gold markers (140 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Climber’s kit.
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