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NPC Generator

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Advanced [show]


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Calm and collected, he is a well trained Mayor. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south. A gifted student he started as a Doctor, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Balimaar Harlow, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and an old rival family wants him found

Ideals: Pacifist. Flaws: Secretive. Bonds: Rich, Family, Adventurer, Guardian. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Wymar Burton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and brown robe with the hood down. He carries with him a set of hand crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Drogo studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Drogo Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting tan shirt and pants. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small island village. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Fearful, Racist. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Simon Hornsby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)4 (-3) 14 (+2)6 (-2)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple -1

Possessions: 30 pp. 1 Simple lock.


Social Check DCs


Dean York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy green pantaloons and a yellow scarf. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of dire rats once and for all.

History: Dean hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Dean was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Sailor.

Motivation: To settle down with his crush; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Military, Job, Has a crush. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Dean York, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs

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