Peter Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a dagger on his belt. His long black hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Artistic. Bonds: Job, Poor, Family. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Trey Thornton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He takes great joy in being the best Fisher in town.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a bowyer again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail.
Cory Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is chestnut and very short. His eyes are blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He's attracted to the PC; and he's in love
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Job, Has a crush. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Azurite (11 gp).
Wymar Redfield, Male Human [Permalink]
Personal [hide]
Description: This eastern man typically wears black cloth garments or leather armor. His clothes are grease stained in places. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: The child of a Shepherd, who enjoyed hunting, Wymar was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother
Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Black pearl (300 gp).
Dustin Rutherford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze and is in decent physical shape. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He also has developed a complete distrust of the Interpreter profession.
History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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