Don Brent, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He usually wears his yellow robe and has his mace always slung over his shoulder. He has a hunchback. He has wavy white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Soapmaker profession.
History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Guardian, Job, Rich. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Reynard Landon, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Barkeep uniform. His hair is short and brown. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.
History: Reynard was born the youngest of three triplets. His childhood dream was to be a Carter, but he was a colossal failure. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his son
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
John Watson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is silver and very short. His thin eyebrows rest above his beady green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Ugly, Insane, Racist. Bonds: Rich. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Azurite (6 gp). 3 Tanglefoot bags. 4 Holy water. 4 Thunderstones.
Henry Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His long golden hair reaches down to his waist. He has gleaming, smiling gray eyes.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. He worked as a nervous Barrister and found it very stressful. He has drifted from career to career and currently works as a Barrister.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Impeccable, Professionalism. Bonds: Nature, Job. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2700 sp. Carnelian (50 gp). 1 Backpack.
Balimaar Braxton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He is bald on top and has large brown tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.
Personality: Eccentric and domineering, Balimaar will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful slaver made him what he is. A freak accident while working with his Roofer father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 48000 sp. 1 Minor magic item.
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