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NPC Generator

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Advanced [show]


Everard Byron, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses in grey turtlenecks beneath a yellow coat with green slacks. His skin is also unnaturally pale. His hair is always cut to a buzz. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Ugly, Cynical, Fearful. Bonds: Family. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Everard Byron, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)7 (-2) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Kody Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is auburn and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He struck the Mason job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Langdon, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He inherited the family business which he has now maintained for 11 years.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Job, Religious, Mentor. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Cooper, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)5 (-3)
Skills Deception -1, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Odo Sutton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Map Maker does. He wears his auburn hair down. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Cook, who enjoyed hunting, Odo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by brigands. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Flaws: Insane, Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Odo Sutton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and he perpetually has his scythe ready. His auburn hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Fletcher, Kyle learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Religious, Job, Mentor. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Blakeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 9 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Alchemist’s fire. 3 Antitoxin. 2 Thunderstones.


Social Check DCs

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