Alexandre Hale, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. He keeps his long silver hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and he has a crush on the local brewer
Ideals: Philantrophist. Bonds: Poor, Attractive, Slave, Has a crush, Guardian. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. Tiger eye turquoise (8 gp).
Percival Rylan, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Joker, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Thomas Bentham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Thomas was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has worked as a Interpreter like his mother before him.
Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Tim Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear black clothing when he does not wear armor. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tim was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Ploughman. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 9000 sp.
Adam Bradshaw, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a yellow vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Criminal record. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: Coral (150 gp). Moonstone (60 gp). Rose (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!