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NPC Generator

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Advanced [show]


Odo Everleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is typically in his Laborer uniform, marred by teas. His auburn hair is matted, messy, and big. He is baby faced.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Odo was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Odo Everleigh, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Stealth +0
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Optimist. Bonds: Adventurer, Criminal record, Rich, Enemies. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Chad Camden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)6 (-2) 7 (-2)13 (+1)
Skills Animal Handling +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Justin Kenley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (6 gp). Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Reynard Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple brown robe with green stripes complete with hood. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Map Maker, Reynard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, In love, Job. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Reynard Watson, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Balimaar Washington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. He has styled his golden hair well, parting it to the left. His violet eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Balimaar hails from a village terrorized by illithids. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Washington, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Jasper (60 gp). Tourmaline (120 gp).


Social Check DCs

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