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NPC Generator

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Advanced [show]


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Anthony Vance, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Reid, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears grey leather gloves, a grey jacket, and tight pants. His white hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny amber earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a forest tribe. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Athletic, Gifted. Bonds: Rich, Adventurer, Nature. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Aldous Reid, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly blonde, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels threatened by others.

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, In love. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Randal Pickering, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Chain shirt.


Social Check DCs


Miles Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has no hair. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: Born in the east to a Stableman, Miles learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and human compassion

Flaws: Ugly, Racist, Antagonistic. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Miles Digby, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 3 Tanglefoot bags. 2 Alchemist’s fire. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Roger Crawford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a grey scarf. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Roger Crawford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 17 (+3)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3200 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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