Adelard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems, and carries shortbows. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Cory Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has no hair. His eyes are likewise amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.
History: Born in the west to a Dilettante, Cory learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and sabotage a competitor
Ideals: Optimist, Artistic. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Don Elton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears grey painted combat armor at almost all times. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south to a Stylist, Don learned a great deal about his mother's area of expertise. He worked as a nervous Stylist and found it very stressful. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Thunderstones.
Adelard Darlington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky violet painted plate armor. He wears his chestnut hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: He got into the Crown-heir business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Crown-heir job and began his own company from there.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Theodoric Cooper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear violet tank tops with green pants. His silver hair is drawn into a tight pony tail with a card scrunchie. His brown eyes peer out from beneath his broad violet hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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